Design e UI
Revisão rápida de qualidade visual da interface
Corrige problemas pontuais de espaçamento, hierarquia, tipografia, layout, interação e consistência em interfaces existentes.
Ver código no GitHub Instala diretamente do repositório-fonte.
O que esta skill faz
Esta skill aplica uma base opinativa para limpar e refinar código de UI sem redesenhar toda a experiência. Ela prioriza componentes acessíveis, padrões existentes, Tailwind CSS, estados claros e animações adequadas.
Quando usar
- Ajustar espaçamento e hierarquia visual inconsistentes
- Corrigir botões de ícone sem nome acessível
- Melhorar estados de carregamento e erro
- Padronizar componentes e lógica de classes
- Remover pequenos problemas de layout responsivo
Como usar
- Revise o repositório e identifique componentes, tokens e primitives existentes
- Execute a análise sobre toda a UI ou sobre um arquivo específico
- Liste violações com trecho, impacto e correção concreta
- Aplique mudanças pequenas e coerentes com a stack atual
- Valide teclado, foco, layout e estados de interação
O que revisar antes de instalar
- É uma revisão opinativa e pode não refletir todas as decisões da marca
- Não substitui pesquisa com usuários ou um redesign completo
- motion/react, tw-animate-css e cn só se aplicam quando compatíveis com o projeto
SKILL.md
--- name: baseline-ui description: Quickly deslop UI code by fixing spacing, hierarchy, typography, and small layout issues. Use when the interface needs a fast cleanup or polish pass. --- # Baseline UI Enforces an opinionated UI baseline to prevent AI-generated interface slop. ## How to use - `/baseline-ui` Apply these constraints to any UI work in this conversation. - `/baseline-ui <file>` Review the file against all constraints below and output: - violations (quote the exact line/snippet) - why it matters (1 short sentence) - a concrete fix (code-level suggestion) ## Stack - MUST use Tailwind CSS defaults unless custom values already exist or are explicitly requested - MUST use `motion/react` (formerly `framer-motion`) when JavaScript animation is required - SHOULD use `tw-animate-css` for entrance and micro-animations in Tailwind CSS - MUST use `cn` utility (`clsx` + `tailwind-merge`) for class logic ## Components - MUST use accessible component primitives for anything with keyboard or focus behavior (`Base UI`, `React Aria`, `Radix`) - MUST use the project’s existing component primitives first - NEVER mix primitive systems within the same interaction surface - SHOULD prefer [`Base UI`](https://base-ui.com/react/components) for new primitives if compatible with the stack - MUST add an `aria-label` to icon-only buttons - NEVER rebuild keyboard or focus behavior by hand unless explicitly requested ## Interaction - MUST use an `AlertDialog` for destructive or irreversible actions - SHOULD use structural skeletons for loading states - NEVER use `h-screen`, use `h-dvh` - MUST respect `safe-area-inset` for fixed elements - MUST show errors next to where the action happens - NEVER block paste in `input` or `textarea` elements ## Animation - NEVER add animation unless it is explicitly requested - MUST animate only compositor props (`transform`, `opacity`) - NEVER animate layout properties (`width`, `height`, `top`, `left`, `margin`, `padding`) - SHOULD avoid animating paint properties (`background`, `color`) except for small, local UI (text, icons) - SHOULD use `ease-out` on entrance - NEVER exceed `200ms` for interaction feedback - MUST pause looping animations when off-screen - SHOULD respect `prefers-reduced-motion` - NEVER introduce custom easing curves unless explicitly requested - SHOULD avoid animating large images or full-screen surfaces ## Typography - MUST use `text-balance` for headings and `text-pretty` for body/paragraphs - MUST use `tabular-nums` for data - SHOULD use `truncate` or `line-clamp` for dense UI - NEVER modify `letter-spacing` (`tracking-*`) unless explicitly requested ## Layout - MUST use a fixed `z-index` scale (no arbitrary `z-*`) - SHOULD use `size-*` for square elements instead of `w-*` + `h-*` ## Performance - NEVER animate large `blur()` or `backdrop-filter` surfaces - NEVER apply `will-change` outside an active animation - NEVER use `useEffect` for anything that can be expressed as render logic ## Design - NEVER use gradients unless explicitly requested - NEVER use purple or multicolor gradients - NEVER use glow effects as primary affordances - SHOULD use Tailwind CSS default shadow scale unless explicitly requested - MUST give empty states one clear next action - SHOULD limit accent color usage to one per view - SHOULD use existing theme or Tailwind CSS color tokens before introducing new ones